What lies in store for Max, Chloe, and Rachel in the third arc of this time-twisting video game tie-in? Acclaimed writers Emma Vieceli and artists Claudia Leonardi and Andrea Izzo continue the highly anticipated third volume of the official comic, set in the world of the BAFTA award-winning game from Square Enix and DONTNOD! Max remains in a world where she is separated from Chloe. She must feel so close and yet so very far from the world she and Chloe had built together, without Rachel. Like the majority of people right now during the Covid-19 pandemic, we are connected to our neighbours, facing the same situation together, and yet completely disconnected as we are forced to keep apart from friends and family. Today's circumstances give us a new perspective on the characters of Life is Strange. Are we living in a strange, crossed over reality of our own? Is it science fiction or our science future? Who knows. Have a read and see if you can find any other similarities between our reality and Max's.